Whilst out shopping, I had a thought. The city I am sketching out is very ‘real’, by which I mean more grounded in medieval earth, rather than something fantastic; and why should that be? Why not be more fantastic, without going overboard? This is for a fantasy game, after all.
So, I was thinking of two possibilities, based on the same origin. How about a city built on the spine and ribcage of a dead god; or the bones of many gods?
Below is a sketch of the first idea, a city built upon the ribcage and spine of a dead god; one that stands amongst the clouds and is accessed primarily by airships. A holy city, predominantly run by the church:
The second idea is for a city on the ground, built upon the remains of dead gods, perhaps after a battle between deities.
What sounds best?