Homo Arano, Giant Spiders, Vermin
The Loppe, or Giant Spiders, are a race of intelligent giant spiders that dwell in the forests and jungles of the 5th Kingdom, having conquered and stolen it from the Leonine race. They are a race of assassins, necromancers and distrusted by all the other races. They are only tolerated due to the common enemy of the Dragons.
When the Dragons came, the Loppe managed to hide in their forests, although much of their kingdom was burned to ash. They keep to the trees and shadows, relying on stealth to avoid the worse of the Dragons, and hunt the drakes for food. They have a deep hatred of the Leonine, who they are at war with, but will happily compromise when they have need of allies.
All Loppe require a minimum Dexterity 11.
Class Category Values
Fighting: due to their shape and size Loppe require special weapons and armour to be designed for them, which costs triple the normal cost.
Build 0:Loppe are naturally stealthy, with opponents suffering a -1 penalty to surprise rolls when encountered, and they have natural armour that hardens with age; they have a base bonus of +1 to their Armour Class, which stacks with any modified armour they wear. As giant spiders, Loppe can climb as a thief of the same level, and have a vicious bite attack that does 1d4 damage, and on a natural 20 ‘to hit’ injects an acidic poison that deals a further 1d6+1 damage; this poison recharges after a turn.
Build 1: as a Loppe grows older, its chitin hardens, and its natural armour increases to +2;
Build 2: the Spider’s gains a bigger bite, which now deals 1d6 damage, and on a natural 20 injects deadlier poison, dealing 2d6+2 damage, again recharging in a turn;
Build 3: the chitin of the Spider is as hard as it is going to get, and its natural armour increases to +3;
Build 4: the Spider’s poison is now deadly, requiring a Saving Throw versus Poison or avoid death. It still takes a turn to recharge.
Hit Points per Level After 9th Level
As per Saving Throw Progression.
Experience Point Progression After 8th Level
A Leonine adds an extra 50,000 XP to the overall cost.