Loppe
Homo Arano, Giant Spiders, Vermin
The Loppe, or Giant Spiders, are a race of intelligent giant spiders that dwell in the forests and jungles of the 5th Kingdom, having conquered and stolen it from the Leonine race. They are a race of assassins, necromancers and distrusted by all the other races. They are only tolerated due to the common enemy of the Dragons.
When the Dragons came, the Loppe managed to hide in their forests, although much of their kingdom was burned to ash. They keep to the trees and shadows, relying on stealth to avoid the worse of the Dragons, and hunt the drakes for food. They have a deep hatred of the Leonine, who they are at war with, but will happily compromise when they have need of allies.
Requirements
All Loppe require a minimum Dexterity 11.
Class Category Values
| Value | Loppe | XP Cost |
| 4 | Loppe+deadlier poison | 3000 |
| 3 | Loppe+3 AC | 1500 |
| 2 | Loppe+bigger bite | 800 |
| 1 | Loppe+2 AC | 400 |
| 0 | Loppe | 200 |
Fighting: due to their shape and size Loppe require special weapons and armour to be designed for them, which costs triple the normal cost.
Loppe Values
Build 0:Loppe are naturally stealthy, with opponents suffering a -1 penalty to surprise rolls when encountered, and they have natural armour that hardens with age; they have a base bonus of +1 to their Armour Class, which stacks with any modified armour they wear. As giant spiders, Loppe can climb as a thief of the same level, and have a vicious bite attack that does 1d4 damage, and on a natural 20 ‘to hit’ injects an acidic poison that deals a further 1d6+1 damage; this poison recharges after a turn.
Build 1: as a Loppe grows older, its chitin hardens, and its natural armour increases to +2;
Build 2: the Spider’s gains a bigger bite, which now deals 1d6 damage, and on a natural 20 injects deadlier poison, dealing 2d6+2 damage, again recharging in a turn;
Build 3: the chitin of the Spider is as hard as it is going to get, and its natural armour increases to +3;
Build 4: the Spider’s poison is now deadly, requiring a Saving Throw versus Poison or avoid death. It still takes a turn to recharge.
Hit Points per Level After 9th Level
As per Saving Throw Progression.
Experience Point Progression After 8th Level
A Leonine adds an extra 50,000 XP to the overall cost.


mwschmeer
June 12, 2012 at 17:48
Cool! Sorry I missed this the first time around.
I’m pulling together a free PDF zine. The first issue has a theme of Big Ass Scary Spiders. Can I use this? Links & credits will be given, of course.
I’d also like to use the version from City of Bones that writes this up as a playable race.
theskyfullofdust
June 12, 2012 at 18:59
How can I refuse? Yes, feel free. I’ll even promote it on my blog too :)
mwschmer
June 12, 2012 at 22:34
Great! Thanks!
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May 20, 2012 at 17:12
[...] creative stuff going on, and I think he should be recognized for his great blogging. I recently was inspired to make spiders an Old School Hack template by this guy. He also has a new blog on the City of [...]
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[...] was inspired by Simon’s post here. I thought, “It would be awesome to play a spider.” The key word there being [...]
Misha
April 14, 2012 at 16:13
Sounds like something I’d rather never want to meet. :-D
fictivefantasies
April 13, 2012 at 18:00
I think it would be a lot of fun to play a giant spider!
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[...] …Loppe (giant spiders; racial build); [...]