“A dynamic lair is a small dungeon or lair, created in advance like a point of interest, which includes 1-3 encounters.” ACKS page 236.
Continuing the series of Dynamic Lairs. Last week were the Beetles, this week, Blink Dogs. Note that I’ve skipped Black Pudding and will skip Boars, as neither has a % in Lair.
The Hunters Lodge
A derelict hunters’ lodge has been claimed by a den of intelligent Blink Dogs who use it as their lair, in between hunting evil creatures that lurk nearby. They speak in yaps and barks, but understand Common and Elvish, and will treat Lawful characters with respect, depending on how they are approached.
Blink Dogs x 6 [AC 4, Move 120' (40'), HD 4, hps 10, 12, 20, 14, 15, 19, #ATS 1 (bite), Dmg 1d6, SV F4, ML -2, AL L, XP 135; blink 1d4 x 10' after attacking; ACKS page 157].