“A dynamic lair is a small dungeon or lair, created in advance like a point of interest, which includes 1-3 encounters.” ACKS page 236.
Continuing my series of dynamic lairs. This week, dogs.
A pack of wild hunting dogs, who were let loose by a hunter’s wife who wanted him to change his career, have made a den in an abandoned shack in a woodland once owned by the local king and now left to grow wild.
Hunting Dogs (8): AC 2, Move 180′ (60′), HD 2+1, hps 14, 8, 6, 6, 9, 11, 7, 8, #Ats 1 (bite), Dmg 1d4, SV F1, ML 0, AL N, XP 15; tracking.
A pair of masterless war dogs have set-up a den amidst a field that was, until recently, a battlefield and which is now scattered with lopped off limbs, corpses, and discarded weapons.
War Dogs (2): AC 3, Move 150′ (50′), HD 2+2, hps 14, 14, #Ats 1 (bite), Dmg 1d6, SV F1, ML +2, AL N, XP 35.