Books of Lairs: Part 3
Continuing with a bit of self-promotion, this is the third part of my books of lairs.
The next two in this series are both Best Copper Sellers, which is still not bad, and much better than I ever expected.
Vale of the Iron God: The Third Book of Lairs

My third book of lairs is the Vale of the Iron God: the Third Book of Lairs, which was a bit of an experiment.
This proposed a small sandbox setting, in a valley, with ten lairs (across the usual spreads, although some were multiple spreads for different levels in their lairs) based around a mixture of creatures and NPCs.
The overall theme was an around an imprisoned ‘god’ inside a tomb beneath a waterfall, with various monsters and NPCs in lairs around the valley. Probably a bit too small to work as well as it should, but most of the lairs could be taken out and plonked down somewhere else with little alteration. At least that was the idea.
I’ve not idea how well this worked. I know Andrew Shields re-purposed it for his own game, even going as amending the picture. I always liked how Andrew made these his own.
In some respects this may be my favourite of the batch. Not to take away from the others as I have found these lairs to be of excellent utility. I simply found it great to just drop the whole valley into our hexcrawl and enjoy the heck out of the whole thing rather than the normal pick-and-play method of the previous books. It was nice to let the players decide what lairs they did through exploration.
Desolation arrived today looking forward to reading it.
Thanks . I’m glad people out there are using them. Hope you like the Desolation book.